AI Insights · Timothy · April 2025
Top Educational Games on iOS in Latin America: Q1 2025
Discover the performance trends of the top educational gaming apps on iOS in Latin America for the first quarter of 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top educational games on iOS in Latin America demonstrated varied performance trends. Here’s a breakdown of the top five apps based on data provided by Sensor Tower.
Lingokids - Play and Learn from Monkimun Inc saw a steady revenue stream, fluctuating around $50K to $58K weekly. Downloads peaked mid-January at around 31.7K, before stabilizing to the mid-teens by the end of March. Active users showed resilience, maintaining numbers above 110K throughout the quarter.
Keiki Learning games for Kids by BENIPOL LIMITED maintained stable weekly revenue, hovering consistently around $14K to $15K. Downloads fluctuated with a notable peak of 16K in early January, but tapered towards the end of the quarter. Active user numbers showed a slight decline, ending the quarter at approximately 12.7K.
LogicLike: Kids Learning Games from Massiana experienced a gentle decline in revenue from $13.6K in December to around $10.5K by the end of March. Downloads initially hovered around 11K but decreased to 8.6K. Active users showed a dip mid-quarter but rebounded to over 22K by the end of March.
PlayKids+ Kids Learning Games by SandBox Group showed consistent revenue, with a peak of $11.5K in late February. Downloads remained stable, with slight fluctuations ranging from 2.6K to 1.5K. Active user numbers saw a decline early in the quarter but gradually increased to 9K by the end of March.
Buddy.ai: Kids Learning Games by MyBuddy.ai maintained steady revenue, with weekly figures oscillating between $8.3K and $9.8K. Downloads decreased from 8.2K to 5.6K over the quarter, while active users remained stable at around 20K.
For more detailed insights and analysis, visit Sensor Tower.